BackTable / Innovation / Podcast / Episode #13
Gamer Gone Good: The Video Game Studio That’s Advancing the Practice of Medicine
with Sam Glassenberg and Dr. Eric Gantwerker
In this episode, video game developer and entrepreneur Sam Glassenberg joins otolaryngologist Dr. Eric Gantwerker to discuss the emerging genre of medical education-based video games and his continual goal of improving user experience.
BackTable, LLC (Producer). (2021, December 17). Ep. 13 – Gamer Gone Good: The Video Game Studio That’s Advancing the Practice of Medicine [Audio podcast]. Retrieved from https://www.backtable.com
Stay Up To Date
Sam Glassenberg is the founder and CEO of Level Ex.
Dr. Eric Gantwerker
Eric Gantwerker is a Pediatric Otolaryngologist at Cohen Children's Hospital at Northwell Health/Hofstra, Associate Professor of Otolaryngology at Zucker School of Medicine at Hofstra/Northwell, and Vice President, Medical Director at Level Ex.
In this episode, video game developer and entrepreneur Sam Glassenberg joins our host Dr. Eric Gantwerker to discuss the emerging genre of medical education-based video games and his continual goal of improving user experience.
From his early career in the gaming industry, Sam knew that he wanted to address technical and business constraints that artists face in transforming their visions into products. When he fused this vision with healthcare applications, he found himself on an unconventional path towards founding Level Ex, a gaming studio built with the intention of helping physicians develop and maintain clinical skills. What started as a small favor evolved into a preliminary app for fiber optic intubations, and it has since grown into a company that caters to the educational needs of more than 750K players.Sam describes his company’s free-to-play model, and how ad revenues allow his team to adopt a user-centered approach to innovation.
Throughout our interview, Sam gives practical advice on networking across interdisciplinary fields, learning business skills on the job, and collaborating with competitors to push the boundaries of healthcare gaming.
Disclaimer: The Materials available on BackTable.com are for informational and educational purposes only and are not a substitute for the professional judgment of a healthcare professional in diagnosing and treating patients. The opinions expressed by participants of the BackTable Podcast belong solely to the participants, and do not necessarily reflect the views of BackTable.